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000426_owner-lightwav…mail.webcom.com_Tue Aug 22 09:40:31 1995.msg
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Date: Tue, 22 Aug 1995 11:45:41 -0500 (CDT)
From: Mario Cascio <cascio@it.uwp.edu>
Subject: Re: 2 layer morph problem
To: Mike Harlock <harlock@raindrop.ranma.com>
Cc: lightwave@mail.webcom.com
In-Reply-To: <212ce228.99d44-harlock@raindrop.ranma.com>
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On Tue, 22 Aug 1995, Mike Harlock wrote:
> I'm having a curious problem with an object that morphs into another object
> that then morphes into another:
>
> I have three versions of the object. The first is an image sequence on a
> flat plane.
>
> The second one is the same plane that's solid white, the target of the
> first object.
>
> The third object is a still picture taken from the image sequence, and is
> the target of the second object.
>
>
> The effect it's supposed to give is a moving sequence that gets
> "snapshotted" (white flash) then the white dissolves to the still picture.
>
> The "problem:"
>
> What happens is that the first morph, between the image sequence and the
> white frame, occurs fine. But the second morph, between the white frame
> and the still picture, refuses to happen. No matter how I set the
> morph level on the second object, it won't show a morph between it and the
> third object. So all I see is white from the time the flash happens
> onwards.
>
> I made sure Morph Surfaces is turned on for both morphs, and that the
> envelopes are not backwards.
>
> After trying numerous things, I loaded the objects into a blank scene and
> tried it again. No luck.
>
> There are twelve of these things that fly around in my animation and snapshot
> to still photos as they land into an even grid. None of them work right.
>
> Any suggestions? The manual says you can 16 layers embedded.
>
> Puzzled,
> ---Mike
>
Mike,
LW only allows you to morph surfaces once. Although you can morph
objects many times, it retains the second objects surface throughout all
of the following morphs.
The way around this would be to create an image sequence with all the
clips arranged in proper order as if it were one sequence. Next, you
would have actually two objects morphing at the same time. The one in
front would simply be the white morph object that is parented to the
object with the image sequence (Slightly in front of the image object).
Then make sure both objects are morphing together and you simply fade in
the white morph whenever you want to create the flash.
The hardest part of this whole process is renumbering all of your frames
so they can be used in this animation. However, they are shareware
programs out there that can do this for you.
Hope this helps,
Mario Cascio
ProMotion
--
Mario Cascio <cascio@it.uwp.edu> sent this message.
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